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Candy Crush Saga

King · 2012

Candy Crush Saga is a match-three puzzle game where players swap adjacent candies to make lines or columns of three or more identical colours. Matches remove candies, trigger cascading falls, and generate points — with bigger matches producing special candies that clear larger board sections. Each level imposes a specific goal — like collecting a number of candies or clearing jelly-covered tiles — within a fixed move limit. Lives are lost on failure and regenerate over time or via purchase. The game introduced saga-based progression and cross-platform sync, with mobile versions built for touch and offline play.