
Civilization II
Sid Meier · 1996
Civilization II is a foundational turn-based strategy game where players build a civilization from a primitive tribe while competing with computer-controlled rivals on a tile-based map. It offers three victory paths—conquest, space colonisation, or survival to 2020 AD—and lets players choose from 21 historical civilizations or create a custom one. Brian Reynolds was the primary designer; the 'Sid Meier's' prefix functioned as a quality signal. The base game supports only single-player mode. It models historical development through abstraction, not simulation.