gamesbriefs
Studio · Publisher

LucasArts

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7
briefs
10:14
average
72 min
in total
On games.briefs7
9:47

Full Throttle (1995 video game)

LucasArts · 1995

Full Throttle is a 1995 LucasArts graphic adventure game built on SCUMM with INSANE for FMV, played from a third-person perspective using point-and-click navigation.

9:06

Monkey Island 2: LeChuck's Revenge

LucasArts · 1991

Monkey Island 2: LeChuck's Revenge is a 1991 LucasArts SCUMM-based point-and-click adventure game that introduced iMUSE, used Puzzle Dependency Charts, and offered dual puzzle-difficulty modes.

10:09

The Dig (video game)

LucasArts · 1995

The Dig is a 1995 LucasArts point-and-click adventure game for PC and Macintosh. It casts the player as Commander Boston Low, stranded on an alien world after a failed lunar mission, investigating ancient ruins to understand a vanished civilisation and find a way home.

11:08

Grim Fandango

LucasArts · 1998

Grim Fandango (1998) is LucasArts’ first 3D adventure game. It replaces UI cues with Manny Calavera’s head-turning and inventory management with coat-jacket animations. Players solve puzzles by collecting and combining objects, talking through dialogue trees, and navigating pre-rendered environments — all without death or unwinnable states. Its strengths are its writing, voice acting, soundtrack, and stylised world. Its weaknesses are stiff movement, fixed-camera disorientation, and repetitive environmental feedback. It rewards patience and attention. It resists speed and muscle memory.

9:28

Day of the Tentacle

LucasArts · 1993

Day of the Tentacle is a 1993 LucasArts point-and-click adventure built on the SCUMM engine. It uses time travel as a structural puzzle mechanic, splitting three protagonists across past, present, and future. Players switch between them and move items across eras using Chron-o-Johns or temporal placement. It features voice acting — a LucasArts first — and relies on cause-and-effect logic over reflexes or narrative choice.

9:12

Escape from Monkey Island

LucasArts · 2000

Escape from Monkey Island is the fourth Monkey Island game and LucasArts’ final original adventure title. It is a narrative-driven Caribbean island-hopping game built on dialogue, puzzle-solving, and novel input schemes.

12:48

The Secret of Monkey Island

LucasArts · 1990

A foundational point-and-click adventure that prioritised interface clarity and consequence-free exploration over challenge or realism.