gamesbriefs
Studio

Fumito Ueda

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2
briefs
9:30
average
19 min
in total
On games.briefs2
8:50

Ico

Fumito Ueda · 2001

Ico is a third-person action-adventure built around protecting and guiding Yorda through an abandoned castle. Its minimalist design removes UI, dialogue, and combat options for Yorda — making her presence a structural necessity, not a narrative flourish. The player jumps, climbs, pushes, pulls, and lifts — always in service of moving her forward. The fixed camera follows both characters, panning slightly to reveal environment. Light is overexposed and desaturated. Story is minimal and told in fictional languages. Mechanics were conceived before story.

10:09

Shadow of the Colossus

Fumito Ueda · 2005

Shadow of the Colossus is a third-person action-adventure built around sixteen large-scale boss encounters in a seamless open world. It was directed and lead-designed by Fumito Ueda at Sony Computer Entertainment’s Japan Studio. Its structure is cyclical, minimal, and mechanic-first—designed under PlayStation 2 hardware constraints that forced reduction: from 48 planned colossi to 16, and no day/night cycle.