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Ubisoft Montreal

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8
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10:12
average
82 min
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On games.briefs8
9:45

Tom Clancy's Splinter Cell (video game)

Ubisoft Montreal · 2002

Tom Clancy's Splinter Cell (2002) is a stealth action-adventure developed by Ubisoft Montreal, built from assets of the cancelled third-person shooter The Drift. It establishes light as a core gameplay stat via a persistent light meter, forces players into shadows, limits ammunition, and ties all vision modes—including night and thermal—to that same visibility logic. It was Ubisoft Montreal’s breakout title and a direct competitive response to Metal Gear Solid.

8:40

Tom Clancy's Splinter Cell: Chaos Theory

Ubisoft Montreal · 2005

Tom Clancy's Splinter Cell: Chaos Theory is a 2005 stealth action game developed by Ubisoft Montreal. It refines the series' core stealth loop around two interdependent detection systems: light exposure and relative noise. Guards react intelligently to environmental changes and coordinate tactically. Alarms trigger only on discovery—not on being seen—and no longer cause automatic failure. It expands close-quarters options and introduces equipment loadouts tied to lethality constraints.

10:32

Far Cry 2

Ubisoft Montreal · 2008

Far Cry 2 is a systemic shooter where every choice carries weight—and every weight pulls you deeper into the war’s inertia.

12:52

Far Cry 3

Ubisoft Montreal · 2012

Far Cry 3 is a first-person shooter set on a pirate- and mercenary-controlled tropical archipelago. Ubisoft Montreal developed it in 2012 using the Dunia engine, building on its work with Far Cry 2.

10:44

Far Cry 4

Ubisoft Montreal · 2014

Far Cry 4 is a polished, iterative open-world shooter that prioritises environmental spectacle and weapon-led combat over narrative weight or systemic innovation. It works best when treated as a tactical sandbox — not a story world.

9:55

Far Cry 5

Ubisoft Montreal · 2018

Far Cry 5 is a first-person shooter developed by Ubisoft Montreal and released in 2018. It runs on the Dunia engine. Players explore Hope County freely on foot or by vehicle. They customise their silent protagonist, engage in ranged and melee combat, and use a ballistics system with bullet drop. Progression is region-based: most of the world opens after the intro, and Resistance Points earned through actions trigger story events.

8:39

Far Cry 6

Ubisoft Montreal · 2021

Far Cry 6 is a first-person shooter set on the fictional Caribbean island of Yara, where the player assumes the role of Dani Rojas, a guerrilla fighter attempting to topple the dictatorship of Antón Castillo.

10:27

Prince of Persia: The Sands of Time

Ubisoft Montreal · 2003

Prince of Persia: The Sands of Time (2003) is a foundational third-person action-adventure by Ubisoft Montreal that reimagined the franchise’s 2D roots as a 3D parkour-and-time-rewind system. Built around acrobatic traversal, trap navigation, and sand-infected enemy combat, it uses the Dagger of Time to rewind mistakes and freeze or kill foes — turning time into a limited, tactical resource. Farah provides AI archery assistance that doubles as environmental hazard. Health is restored at water sources; magic fountains expand maximum health. The dynamic third-person camera shifts contextually, denying manual control. Released in 2003, it was a critical and financial success — over 14 million copies sold by 2014 — and launched a trilogy.