
Shin Megami Tensei III: Nocturne
Shin Megami Tensei III: Nocturne is a PlayStation 2 RPG developed by Atlus and directed by Katsura Hashino. Released in 2003, it was the first main-series Megami Tensei game released in the United States (2004). Its design centres on a weakness-driven 'Press Turn' battle system, demon negotiation and fusion, and navigation across a symbolic 2D world map and grid-based 3D dungeons with automatic mapping and first-person 'Look' functionality. It sets difficulty at the start (Normal or Hard) and features a silent protagonist named during the opening.





