gamesbriefs
Topic

Platforms

Markets owned by a referee that also plays.

14
in games
9:49
average
137 min
in total
89
across the network
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All briefs14
8:20

Donkey Kong (1981 video game)

Nintendo · 1981

Donkey Kong (1981) is Nintendo’s first major arcade success and one of the first platform games. Developed by Shigeru Miyamoto after Radar Scope’s failure, it casts the player as Jumpman ascending a New York construction site across four single-screen stages—25, 50, 75, and 100 meters—to rescue Pauline from Donkey Kong. Gameplay revolves around running, jumping over gaps and obstacles, climbing ladders, and avoiding barrels, oil drums, cement pans, springs, and falling hazards—all under a shrinking bonus timer. Points reward precise actions: leaping, hammering, collecting items, and removing rivets. Lives end on contact, fatal falls, or timer expiry. Jumpman later became Mario.

8:58

Fortnite Creative

Epic Games · 2018

Fortnite Creative is a sandbox game mode developed by Epic Games. Players build custom worlds using Fortnite assets and publish them into the Fortnite Metaverse. Editing happens in real time via a handheld mobile phone tool. Players collaborate in Hubs capped at four people and teleport between islands using the Rift portal. Sessions support up to 100 players under custom rules. Each player may own up to 50 private islands. It is free-to-play across computer, console, and mobile platforms. Revenue comes from microtransactions, including the battle pass system.

8:12

Prince of Persia 2: The Shadow and the Flame

Brøderbund · 1993

Prince of Persia 2: The Shadow and the Flame is a 1993 Broderbund-published cinematic platformer that escalates tension through larger environments, denser combat, and an unforgiving real-time clock—without altering the foundational verbs established on the Apple II.

10:19

Roblox

Roblox Corporation · 2006

Roblox is a platform for making and playing games. Released in 2006 by Roblox Corporation, it lets any user build and share games using Roblox Studio and Luau. It is free-to-play but relies on Robux for purchases and real-world payouts via Developer Exchange. Communication is limited to chat and direct messaging. There is no unified rule set, loop, or aesthetic — only the infrastructure that enables creation and exchange.

11:01

Fortnite Battle Royale

Epic Games · 2017

Fortnite Battle Royale is a free-to-play battle royale released by Epic Games in September 2017. It supports up to 100 players per match in solo or squad formats. Players descend from the Battle Bus onto a large island, gather weapons and resources—including wood, stone, and metal—and build temporary structures for movement, defense, or combat. The game is played in third-person perspective, with a continuously shrinking safe zone forcing encounters. It uses microtransactions and a battle pass system for revenue and supports cross-platform play across PC, console, and mobile.

9:10

Super Smash Bros. Ultimate

Nintendo · 2018

Super Smash Bros. Ultimate is a platform fighter for up to eight players. It belongs to Nintendo’s Super Smash Bros. franchise. It uses a percentage-based knockback system, three victory conditions, toggleable Final Smashes, random items including Poké Balls and Assist Trophies, and stage variants with adjustable hazards. Players can save custom rule presets. It includes Spirits and World of Light as core single-player systems.

9:06

Donkey Kong Country

Rare · 1994

Donkey Kong Country is a side-scrolling platform game where players control Donkey and Diddy Kong across 40 levels accessed via a world map. Gameplay involves jumping between platforms, avoiding obstacles, swapping between characters with distinct abilities (Donkey: stronger, terrain-slap; Diddy: faster, more agile), defeating enemies through jumping, rolling, or throwing barrels, and completing boss fights at the end of each area. The game features collectibles, animal buddies with special abilities, bonus stages, and multiplayer modes.

9:39

Donkey Kong Country 2

Rare · 1995

Donkey Kong Country 2 is a tightly wound 2D platformer where asymmetrical character abilities, mandatory boss gates, and zero-tolerance checkpointing define its rhythm. It teaches through repetition, punishes hesitation, and refuses to separate movement from consequence.

11:06

Donkey Kong Country 3

Rare · 1996

Donkey Kong Country 3 is a 1996 platform game by Rare where Dixie Kong and Kiddy Kong navigate 48 levels across 8 worlds using dual-character switching, vehicle-based overworld traversal, and direct animal friend control.

8:39

Kirby Super Star

Nintendo · 1996

Kirby Super Star is a side-scrolling platformer anthology composed of seven distinct game modes and two minigames. It unifies them with Kirby’s core abilities: inhalation, copying, floating flight, guarding, and Helper-based cooperation.

9:56

Sonic the Hedgehog 2

Sega · 1992

Sonic the Hedgehog 2 is a side-scrolling platformer released on the Sega Genesis. It tasks the player with stopping Doctor Robotnik from stealing the Chaos Emeralds to power the Death Egg. It introduces Tails as a controllable sidekick and the spin dash as a core mobility tool.

10:30

Sonic the Hedgehog 3

Sega · 1994

Sonic the Hedgehog 3 is a 1994 Genesis/Mega Drive 2D side-scrolling platformer. It features Sonic and Tails across six zones (each with two acts), introduces Knuckles as an antagonist, and expands narrative through visual cutscenes. Players control Sonic while Tails runs alongside; a second player may join at any time to control Tails separately. Players may also play as Sonic or Tails alone. Tails can fly briefly by spinning his tails like a helicopter rotor. Unlike Sonic, Tails can also swim underwater. Levels are populated with 'Badniks', robots created by the villain, Dr. Robotnik; Sonic and Tails can defeat them by jumping on them or using the 'spin dash' attack, which also gives the character a speed boost. The levels include obstacles and other features such as vertical loops, corkscrews, breakable walls, spikes, water that the player can drown in, and bottomless pits.

10:24

Sonic & Knuckles

Sega · 1994

Sonic & Knuckles is a 1994 Sega Genesis platformer developed by Sega Technical Institute. Players choose Sonic or Knuckles to traverse six side-scrolling levels on Angel Island, each with two acts ending in miniboss and boss fights. Sonic jumps higher and uses shields; Knuckles glides and climbs walls. Cutscenes differ by character, reflecting their adversarial relationship. Bonus stages activate at checkpoints with 20+ rings — one involves orbiting glowing spheres while avoiding a rising light fence; the other is a bouncing slot-machine room.

12:00

Super Mario World

Nintendo · 1990

Super Mario World is a 2D side-scrolling platformer for the SNES, built around dual-layer navigation (overworld map + linear side-scrolling levels), expanded movement mechanics (Spin Jump, Cape Feather flight/gliding), and new systems like Yoshi riding, power-up storage, and secret Star Road routes.